Overworld v1.27 released on Itch.io
This release brings stability and balance to difficulty. Enjoy more depth in all your favorite heroes and quests! Also check out the new spell animations for earth, death, and home.
This combines releases 1.25, 1.26, and 1.27. Full release notes follow:
v1.27
Moose eat leaves and clover.
Attributed poison deaths.
Automatic attacks don't hit anvils or inn cows.
More home spell animations.
Improve quest chest placement.
More punishment for sinners.
90 degree lance charge.
Shields work with miss.
Lit bombs survive item drops.
Leeching from poisoned enemies poisons.
Vampire rebalanced.
Cleave no longer hits tame beasts.
Undead heroes can sink into water.
Picnic quest improvements.
Earth and home magic animations!
Quests are worth 50 points.
200 for passing the gatekeeper.
Vampire can change into a bat only once per level.
Bloodlust no longer kills.
Monk keeps attack bonus while resting.
Samurai starts with a kabuto.
Garuda starts with a dagger.
The camera stuns and confuses.
Centaur traits rebalanced.
Climb lets heroes climb hills and mountains quickly.
Heroes with climb: troll naga centaur giant.
Cleave can hit any target.
Flying items work indoors.
Files
Overworld
Roguelike mini adventures
Status | Released |
Author | rasteroid |
Genre | Role Playing |
Tags | android, Casual, Fantasy, one-thumb, Perma Death, Pixel Art, Roguelike, Singleplayer, Turn-based Strategy |
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