Overworld v2.3 Released
Overworld » Devlog
Welcome to the 2.3 release!
I skipped a couple of minor version on itch.io, and some spoofing was required for new mobile features. But here we are! Go ahead and enjoy the latest update for the best l'il roguelike built for mobile!
- Tiny heroes can ride tiny beasts.
- Rope no longer stuns fliers.
- Raccoons eat more types of food.
- Destroying terrain takes three moves.
- Beds are climbed into for use.
- Each shop type has a new vignette.
- The climb trait is cumulative. Climb mountains in one move!
- Strong heroes can chop doors like an axe. Very strong heroes can smash rubble like a hammer.
- Destroying terrain no longer stuns the hero when using an item.
- Teleport traps can be self-triggered.
- Bomb blasts next to water create water tiles.
- Beartraps no longer snare tame beasts.
- Tents only heal one heart at a time. They still heal poison.
- Improved compass graphics. No more red boxes.
- Aware creatures are tagged in their description.
- Fixed battle axe cleave damage.
- Fixed graphical errors in hidden land tiles.
- Many small improvements and fixes.
Files
public (4).zip Play in browser
16 days ago
Overworld
Roguelike mini adventures
Status | Released |
Author | rasteroid |
Genre | Role Playing |
Tags | android, Casual, Fantasy, one-thumb, Perma Death, Pixel Art, Roguelike, Singleplayer, Turn-based Strategy |
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